REVOLT REVISION HISTORY

 

0.15 ALPHA FIXES:

 

- Enhanced weapon menu selection overhaul

- Increased timer

- Indication to accessorize instead of pop-up menu

- A way to filter for Revolt Servers in Join server menu

- Made Team Say Radio Calls local to team (opposition cannot hear them)

- Fixed end round delay for Team Elimination

- Turned off all Stock Call of Duty weapons on Stock maps

- Replace M9/Tariq and Grenades with new animations

- Added some reload empty animations

- Repair all Bayonet placements and new stab animations

- Further enhanced current campaign map optimizations

- New M4 reddot animations

- New AK47 placements and animations across the board

- Fix overall placements on all weapons

 

0.15 ALPHA ADDITIONAL CONTENT:

 

-Capture the Flag (REV_CTF)

-CTF_TocuIsland

-REV_Infiltration

-REV_OLDCITY

-REV_IndyPark

-REV_DesertRuins

-LAN_SMG

-MP5 Aggression

-Uzi Resistance

-Glock Aggression

-P99 Resistance

-Dragunov

-RPG

-Weapon Profile Selector

-Character Profile Selector

-HUD Rework

 

0.12 ALPHA Server Side Patch:

 

-Fixed Team Elimination Bug that prevented pure running server

 

0.11 ALPHA Emergency Response Patch:


- New Resistance Soldier Array with added soldier skins (TWE RYAN and Chris P)
- Upper torso lock on random death
- Friendly's show on radar
- You will engage instead of Defect on hud
- Fixed M4 exploit
- raised Pistol R.O.F and balanced attribute equation
- Fixed Resistance Head LOD's
- Fixed Join Server Menu to show pings
- Added Merciless Menu button and Menu for enhanced server flexibility
- Added bloody hands fix
- Added heartbeat and grunt sound when impacted
- Added slow down drudge when impacted (toggled by cvar)
- Optimized Campaign maps and removed several exploits of leaving the map's play areas
- Lowered smoke discharge on silencers to enhance performance and visibility
- Fixed Server side team balance script
- G3/M14 progressive balanced equation initiative
- Replace funky blue wall paper
- Added Stock_Stalinggrad to the supported map list

 

0.10 ALPHA Public Distribution:

 

- 2 Teams (Aggression vs. Resistance)

- 3 IRAQ campaign Maps (Mud District, Hizabalacity and Sadr City)

- 3 LAN maps (Cage Match, Cross fire, Courtyard)

- 6 core primary weapons with 3 accessory options (M14/G3A3, M16/AK47, M4/AK74)

- 2 new side arms (M9/TARIQ)

- 1 new grenade (FRAG)

- Accessory Reward System for round winning team toggled by cvar

- Merciless Gore effects individually toggled by cvar

- New radio Calls for both teams

- Revolt load screens and introductory HUD

- True weapon attribute balance makes fair play on either team

 


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